A Class Diagram is a static structure diagram in UML (Unified Modeling Language) that represents the structure of a system by showing its classes, attributes, operations (methods), and relationships between classes.
It is primarily used for modeling object-oriented systems and describing the system's structure at a high level.
Purpose:
Visualize system architecture and design.
Define classes, their properties, and behaviors.
Show relationships (association, inheritance, aggregation, composition) between classes.
Provide a blueprint for coding and system development.
During system design and analysis.
To define software architecture.
For object-oriented modeling.
To document system structure.
To communicate system design with developers, stakeholders.
Identify system entities (classes) relevant to your domain.
Define attributes and operations for each class.
Determine relationships between classes:
Association, Aggregation, Composition, Inheritance.
Specify multiplicities if necessary (e.g., one-to-many).
Draw classes as rectangles divided into three sections.
Connect classes with appropriate relationship lines.
Review for consistency, completeness, and clarity.
Book
Member
Loan
Librarian
Relationship
Example
Association
Member --- borrows ---> Book
Aggregation
Library <>--- contains ---> Book (optional)
Composition
Loan â—†--- includes ---> Book (strong tie)
Inheritance
Staff â–·--- Librarian (Librarian is a Staff)
Benefit
Explanation
Clarifies system structure
Shows classes, attributes, and methods clearly.
Defines relationships
Visualizes how entities interact and relate.
Aids software design
Helps developers and designers plan system architecture.
Enhances communication
Bridges communication between technical and business teams.
Supports object-oriented principles
Models encapsulation, inheritance, and associations.
Use meaningful class names that reflect real-world entities.
Keep attributes and methods relevant and concise.
Indicate visibility:
+
Public
-
Private
#
Protected
Avoid unnecessary complexity — focus on core components.
Clarify multiplicities (e.g., 1
, 0..*
) for precision.
Organize related classes logically in the diagram.
Use inheritance and composition appropriately to reflect real relationships.
Aspect
Details
Purpose
Define and visualize system structure and relationships
Key Elements
Classes, Attributes, Methods, Relationships (Association, Inheritance, Aggregation, Composition)
Use Cases
Software design, System modeling, Architecture planning
Benefits
Clarifies structure, improves communication, supports design and coding
Diagram Type
Focus
Class Diagram
Static structure of system (classes, relationships)
Sequence Diagram
Dynamic interactions over time
Activity Diagram
Flow of activities and processes
Use Case Diagram
Functional requirements from user perspective